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Will get it on Steam anyhow, I won't have the patience to wait.
Evil Gradriel also sports this, forfeiting most of her clothes (and her sword, in favor of elemental magic).One last thing on Eternights- the man behind it said it's a timed exclusive, Switch and Xbox ports will come later. Doesn't make them any easier to kill, though. Stripperiffic: Some later "female" enemies don't have much clothing. Scenery Porn: This is the first game by the Vanillaware team before they were Vanillaware, and it shows!. Royals Who Actually Do Something: Gradriel decides to go outside her castle to resolve all of her people's problems on her own instead of leaving all the work to her knights, it's because of this very same trope that this game starts!. Recently ascended to Queen of Valendia after her mother's passing Princess Protagonist: Gradriel De Valendia. Non-Indicative Name: "Ochre Jelly" is an entire enemy type, with several variants in different colors that are still called Ochre Jellies. Also, later enemies can counter your attacks which causes more damage. Nintendo Hard: The combat becomes this with the addition of the POWER meter, and Gradriel moves slowly due to her BFS. potions), can only be obtained through this method. Item Crafting: Most of the food need to be cooked to be useful, and some items (i.e.
Hyperactive Metabolism: Consuming food replenishes your health, and some food adds 1 HP to the maximum if your HP is full.Food Porn: Another trademark of Vanillaware that started here.
Special Attacks consume more POWER than regular attacks.
Cast from Stamina: Almost all offensive and defensive actions you make during combat, such as attacking, blocking, or dashing, consume a bit of the POWER meter. Absurdly High Level Cap: You can get to Level 99, but you don't need to get that far to clear the game. The storyline is pretty linear, with some sidequests to find special objects or making a boss fight easier.ĭespite the gorgeous sprite artwork and innovative (but difficult) gameplay, Princess Crown didn't sell too well (according to creator and producer George Kamitani), and although it did have a reprint on the "Sega Kore" (Sega Collection) label, physical copies of this game are still very rare. So balancing attack, defense, and recharging your POWER meter is crucial to winning most of the encounters (especially the Boss fights). You can attack, move, block, evade, use items, and perform some special moves, but here's the catch: moving, blocking, and attacking drains your stamina (known here as ''POWER'), and if it reaches zero, Gradriel can't take any defensive action and is vulnerable until the POWER meter recharges. Combat occurs in the same pathway, and you must fight your enemies one-on-one (or one-on-many) to keep moving forward. The gameplay is typical for an Action RPG: you guide Gradriel across her country in side-scrolling fashion by running from town to town dealing with monsters on her way, gathering information in towns and key locations and fighting many bosses. But what the young Queen doesn't know is that the children-kidnapping witches and rampaging dragons are just the tip of the iceberg, and that some great evil is trying to return.
She has recently ascended to Queen of Valendia after her mother's passing, and after listening to her people's pleas, decides to sneak out of her castle with her new Fairy Companion to solve all of the problems on her own (much to her advisor's chagrin). The grandmother gladly accepts and begins to tell the story of our protagonist, the Princess Gradriel De Valendia. A little girl picks up a book and asks her grandmother to read it.